Order of execution
Shari
shari at gypsyware.com
Fri Nov 4 14:02:29 CST 2005
I am trying to find out why there is a long delay.
The following command is issued from a stack:
go invisible stack "Felix" as toplevel
In the preOpenStack handler of stack "Felix" I've put the following
to help debug the delay:
answer "preOpenStack Felix"
This is at the very beginning of the preOpenStack handler.
There is a very long delay between the "go" and the "preOpenStack"
commands. I've put various "answer" commands into other preOpen- and
open- handlers of various stacks in an attempt to see what the
trouble is.
Nothing seems to happen in between the two.
The only theory I have is that I recently added a large number of
hidden objects to the main card of stack "Felix".
I've tried setting the alwaysBuffer of stack "Felix" to ON and OFF.
There is no difference. Still a very long delay.
Is there anything that can happen with a stack before preOpenStack?
I would have assumed this to be the first thing that would happen.
Any ideas?
Shari
--
Mac and Windows shareware games
http://www.gypsyware.com
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