Players, playing data from RAM
Dave Cragg
dcragg at lacscentre.co.uk
Thu Jun 12 09:00:00 EDT 2003
At 2:25 pm +0200 12/6/03, Scott Rossi wrote:
>On 6/12/03 1:39 PM, "Dave Cragg" <dcragg at lacscentre.co.uk> wrote:
>
>> My main question is whether there is a way to play audio data through
>> a Player object without linking the Player to an external file or url.
>>
>> I think the answer is no, but I'm really hoping I've missed something.
>
>I would guess "no" but a few questions first...
>
>Is this for Mac or Windows or both?
Windows right now.
>Are you relying on QuickTime? If so, what version? What version of MC?
I have to assume no QuickTime. (MP3 will play on Windows without QT
if WMP 6.4 or later is installed.)
>
>> I developed a language learning application that plays a conversation
>> as a series of audio clips. Originally the clips were in au format
>> and were played with the "play audioclip" command. When one clip
>> ended, the next was played. All the clips for a single conversation
>> were imported to a single stack. Open the stack (downloaded from an
>> ftp or http server) and the clips are all in RAM. This worked fine,
>> and the playback was seamless.
>
>Next question would be, do you have to use MP3? If you can't use au, is WAV
>possible?
It has to be MP3 for the following reasons:
File size (weighting = 2)
Sound Quality vs compressed au (weighting = 1)
Buzzword compliance (weighting = 3)
Client says so (weighting = out of range)
Come on, Scott. Where are these questions leading? Do you know something? :)
Cheers
Dave
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