MC & openGL

Ken Ray kray at sonsothunder.com
Mon Sep 9 13:08:04 EDT 2002


JB,

This stuff is awesome! This will be very useful for game and animation
development...

What's the minimum requirements in your opinion to get decent performance?

Ken Ray
Sons of Thunder Software
Email: kray at sonsothunder.com
Web Site: http://www.sonsothunder.com/

----- Original Message -----
From: "jbv" <jbv.silences at club-internet.fr>
To: <metacard at lists.runrev.com>
Sent: Monday, September 09, 2002 2:39 PM
Subject: MC & openGL


> Hi list,
>
> The demo of an external / DLL bridging the gap
> between MC and openGL is available at :
> http://www.netchampagne.com/demoopengl/
>
> It should remain there for 1 or 2 weeks.
> It's a 1.64 Mb zip archive, featuring a MC standalone
> and a DLL. So far, it's only Win32 compatible.
> Once unzipped, to run properly both files need to be
> in the same directory.
>
> It's actually a simple / crude demo with rotation, zoom,
> texture mapping & blending. You can also load your own
> texture (256 * 256 pixels file only).
>
> Comments apreciated.
>
> Thanks,
> JB
>
>
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